Mission Briefing

TARDUCK · Operative Field Manual

MovementCORE

WASDMove character
MouseAim — character faces cursor
LMBFire
RMBAim assist — tightens spread
ShiftSprint — consumes stamina
CtrlCrouch — slow + faster stamina regen

Items & LootINTERACT

1 – 5Switch weapon slot
RReload (auto on empty mag)
HUse best healing item
ELoot · open corpse/crate panel · hold to extract
FOpen / close door
TabInventory · ESC pause

Combat & SurvivalDAMAGE MODEL

6 independent body-part HP pools: head / torso / arms / legs. Head or torso = 0 ⇒ KIA; limbs at 0 = fracture (broken leg blocks sprint, broken arm widens spread).
Hits roll a 30% chance to trigger bleeding — continuous HP drain until cured with bandage / painkillers.
Two armor pieces, both equip simultaneously:
  • Body Armor — Light Vest (HP 80, -40% body dmg) · Heavy Vest (HP 150, -60% body dmg). Shows as a green ring next to the HP bar.
  • Helmet — HP 50, -55% head dmg. Head-only protection. Shows as a blue ring.
Both have durability and break when depleted. Talents can boost armor efficiency further.
Encumbrance: over 25 kg blocks sprint; over 35 kg drops walk speed by 20% (Pack Mule talent shifts both thresholds +10 kg).

Enemy Roster5 TYPES

NormalHP 80 · DMG 10 · vision 18m · hearing 12m
★ EliteHP 160 · DMG 16 · larger model · guaranteed premium loot
RusherHP 60 · MELEE 25 · very fast — close-range threat
TankHP 300 · DMG 20 · slow · drops heavy armor
BossHP 600 · DMG 30 · guaranteed weapon + blueprint

Named Bosses🏆 3 LEGENDARY

@levelsio
Industrial Map · Jam Boss
HP 200 · DMG 4 · slow shots. Indie hacker meta — "build in 6 days · $250k MRR · Bali remote". Drops the Indie Hacker's Revolver + heavy vest + helmet + 60 rifle ammo. Extracting with the Revolver triggers 🏆 YOU SHIPPED IT.
🎯 Trophy: Indie Hacker's Revolver (jam victory)
@boltdotnew
Port Map · Glass Cannon
HP 220 · DMG 14 @ 0.35s interval. bolt.new / StackBlitz — "prompt → run → edit → deploy" + WebContainers. SMG-grade rate, lower HP. Reward: MP5 + 90 SMG ammo.
🚢 Trophy: Deploy Token
@cursor_ai
Lab Map · Long-Range Sniper
HP 280 · DMG 18 · range 30m. Jam sponsor — Tab autocomplete, Composer, $60B SpaceX deal. Predictive shots from across the map. Reward: VSS rifle + 30 SP-6 ammo.
🤖 Trophy: Cursor Tab Pass
Hibernation: bosses sleep until ~90 s elapsed OR you approach an extraction point — gives you time to scavenge before the encounter triggers.
Ship-It rage: at ≤30% HP every boss enters red-screen mode — fire rate doubles, special line plays.
Trophy reuse: each trophy can be consumed at the base under 🏆 Legendary Talents for permanent buffs (re-farm the boss for more).

Maps & Extraction3 TIERS

Industrial
★ ☆ ☆ · 1.0× difficulty
Abandoned factories and warehouses. Open sightlines + cover crates. Tutorial-grade.
Unlocked from start
Port
★ ★ ☆ · 1.25× difficulty
Stacked container yards + dock walls. Tight CQB lanes between containers.
Unlocks · Extract once
Lab
★ ★ ★ · 1.5× difficulty
Tight modular bunkers + cover arrays. Long sightlines through corridors. Highest difficulty.
Unlocks · Extract 3×
Every map has golden supply crates (floating glow + ground ring) — press E to loot.
Green zones are extraction points — hold E for 10 s to escape with your stash.
Basement (orange) requires the Basement Key from the south stairwell.
Raid limit 8 minutes — timer hits 0 ⇒ counts as KIA.

Loadout & DifficultyPRE-RAID

Picking a level opens the Stash screen. Choose:
Difficulty — Easy (0.5×) · Normal (1.0×) · Hard (1.5×) — scales every enemy's HP and damage.
Loadout — 5 preset kits (Assault / Medic / Shotgun / Sniper / SMG). Each preset spawns you with one weapon + matching ammo + starter armor.
Stash carry — drag extras from the stash into your starting inventory (subject to grid space + weight limits).

TalentsPERMANENT

Permanent buffs purchased at the base with currency + XP threshold. 4 themed trees + 3 legendary boss-trophy upgrades. T2 / T3 inside a tree require the previous tier; legendary requires the matching boss trophy AND that tree's tier-3 talent.

Survival (4) — Vitality I/II/III (+20 / +40 / +60 HP) · Hemostasis (-50% bleed)
Mobility (4) — Lightweight I/II (+8% / +15% speed) · Endurance (+30 stamina) · Marathon (+50% stamina regen) · Pack Mule (+10 kg weight cap)
Combat (4) — Marksmanship I/II (-20% / -35% spread) · Fast Reload I/II (-25% / -40% reload)
Defense (4) — Armor Mastery I/II (+20% / +35% efficiency) · Iron Head (+20 head HP) · Fortified (+40 HP, -10% speed)

🏆 Legendary (3) — boss trophy + matching tier-3 prereq, trophy CONSUMED on unlock:
  • Vibe Master ← Revolver + Vitality III  →  +100 HP, +50 stamina
  • Deploy Chief ← Deploy Token + Fast Reload II  →  -50% reload, +20% speed
  • Tab Master ← Cursor Pass + Marksmanship II  →  -50% spread, +30 HP

WorkbenchCRAFT

Find blueprints on elites and bosses (auto-registered on extract). Once unlocked, the workbench at the base lets you craft consumables in exchange for currency:
Medkit · Body Armor · Painkillers · Helmet — useful for runs where you didn't loot enough.

ProgressionMETA

XP & Currency are credited only on successful extraction. Death = nothing carries over.
Death Recovery — when you die your pack drops at your kill spot. Re-enter the same map next raid and a glowing pillar marks the bag — loot it back.
Map Unlocks — Industrial unlocked from start · Port after 1 extract · Lab after 3 extracts.
Scoring — extracts get a tier (S / A / B / C / D / F) + 5-star rating based on kills, loot value and survival time.

Arsenal5 SLOTS

AK-74 SLOT 1
DMG28
RANGE55m
RPM500
MAG30
Workhorse full-auto rifle. Default starter — balanced damage and accuracy.
Glock 17 SLOT 2
DMG26
RANGE30m
RPM333
MAG17
Fast sidearm. Mid damage, fast reload. Reliable backup.
MP-133 SLOT 3
DMG8×16
RANGE16m
RPM70
MAG8
8-pellet CQB clearer. King of close range — devastating but slow.
VSS Vintorez SLOT 4
DMG95
RANGE95m
RPM109
MAG10
Suppressed sniper. Most enemies 2-tap, headshot 1-shot. Drops from @cursor_ai.
MP5 SLOT 5
DMG16
RANGE38m
RPM923
MAG30
High-DPS SMG. Low per-shot, fastest fire rate. Drops from @boltdotnew.

Extracted

A vibe coded
+0Duck Bucks
00:00
0
0
0
Deposited to Stash
Built for · Cursor Vibe Jam 2026
In Raid
XP 0 Kills 0
Time Left 45:00
HP
100
100
Stamina
Body
0.0 / 50 kg
Healing…
1AK
2Pistol
3Shotgun
4VSS
5MP5
AK-74
30
/ 90
RELOAD
Extracting…
● Bleeding — press H to stop
WASD Move   Shift Sprint   Ctrl Crouch   Tab Inventory   H Heal   R Reload   E Pickup/Extract   F Door   1-8 Switch Weapon
Raid Zone
BOSS

Paused

ESC to resume

Settings

70%
100%
Inventory Drag to move | Right-click use/drop | Shift+click drop 0.0 kg TAB to close