Hi 👋 — I'm Suzy.
嗨 👋 — 我是 紫薇.
I'm a London-based Game Designer focused on F2P systems, economy and monetisation, with two shipped mobile titles. I build playable games and tools to test resource flows, reward pacing and risk/reward loops — turning design ideas into things that can be felt, tuned and evaluated.
我是一名现居伦敦的游戏设计师,专注 F2P 系统、经济与商业化,已有两款上线手游。我通过可玩的游戏和工具验证资源流、奖励节奏与风险/回报循环,让设计想法能被实际体验、调优和评估。
Professional contributions职业项目中的贡献
- Designed monetisation systems including gacha, battle passes and recurring rewards.设计抽卡、战令与周期奖励等商业化系统。
- Iterated resource-flow models, progression tables and pricing configurations.迭代资源流转模型、成长数值表与定价配置。
- Owned design documentation and configuration work from concept through release.负责从概念到上线的设计文档与配置交付。
- Experience
- 经历
- 2 years in F2P mobile · 2 shipped titles · monetisation ownershipF2P 手游 2 年 · 2 款已上线 · 负责商业化设计
- Focus
- 方向
- Systems · economy · gacha · battle pass · progression · rapid prototyping系统 · 经济 · 抽卡 · 战令 · 成长 · 快速原型
- Education
- 教育
- MA Game Design — UAL London College of Communication, 2023
BE Engineering Geology — Jilin University, 2020
- Languages
- 语言
- Mandarin (native) · English (working)
- 中文(母语)· 英文(工作流利)